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Evochron Alliance
Category: Simulation
Author: StarWraith 3D Games LLC
Size: 22.3 Mb
Version: 2.008 Demo
Requires: Win All
License: Shareware $24.95
Date: 2006-12-03
ScreenShots: #1 - #2 - #3 - #4 - #5
Downloaded: 733 Times


Download Locations:

Download Evochron Alliance

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New version December 1, 2006

Best of all, this update is FREE to players who purchased the original game through this website. To update the game, simply download and run the installer.

Version 2.008 includes the following improvements:

* Windows Vista support added.
* Full 3D cockpit added (all gauges, indicators, and displays are now rendered in 3D instead of 2D text and sprites).
* Support for the NaturalPoint TrackIR 3D view control system added.
* Directional shields added with augment control.
* Padlock view option added.
* Graphics enhanced greatly to improve various special effects, textures, models, logos, and menus.
* Skill rating, scoring, and level system updated to better balance values between kills, contracts, upgrades, and cash.
* Eject option added.
* Physics system changed to match Arvoch Conflict's hybrid system by player request.
* Sensor range in thick nebula clouds for ships increased to 1200.
* Sensor range for wormholes and hidden containers increased to 2000.
* Support for secondary control devices added.
* Support for force feedback expanded for other formats.
* Inventory console sometimes has layered text issue during campaign contracts, fixed.
* Support for importing custom music added.
* Support for importing custom primary weapon sound effects added.
* Certain custom system exploits corrected.
____________________________________________________

Evochron Alliance is the sequel to the original Evochron with a lot of design aspects heavily influenced by player feedback and requests. It is a first person 3D space combat, trader, and mercenary simulation.

You can make diverse buying, fighting, and travelling decisions in a large universe without the hesitation of turn-based gameplay or the reduced immersion of an overhead/outside view. You are literally in the action with a consistent first person viewpoint and make all gameplay decisions directly from the cockpit.


Limitations:

60 Minute Free Trial


System Requirements:

Wind 98/Me/2000/XP/Vista
512 MB RAM or more
64 MB 3D accelerated video card or better
100 MB Hard Drive Space
1.5 GHz processor minimum
56K connection for multiplayer


Rating: 5 (1 votes)


tha_rami
 Posted on: 2005-11-14 13:12:04
The Full Rack - everything's included!

EvoChron: Alliance seems to include everything one would expect from a good space-sim, including but not limited to immersive systems, many ways to make money and nice graphics. However, the one thing that it really does perfectly is the combat.

Combat is smooth, inituative, full of explosions and fast as light. Dodging incoming laser-fire while quickly positioning yourself for a new strike is easy-to-learn for new players (unlike most other games in the genre), while the experts can go all-out on the advanced control options - which enables players to fly backwards, use the many environments to their advantage and speed control.

It might seem that the other aspects can't be nearly as good as the combat I described above, well, guess again: the trading, pirating, smuggling and mercenary-aspects have been done well-balanced. Players will tune up their ships to fit their needs - as the ShipYard system enables players to add fuel capicity for exploring or missiles for combat, but noone can have it all. Players will have to choose wisely what to install, but can always undo their changes (against a small fee).

Reputation grows as the player advances, and a campaign unfolds as the player feels up to the challenge. This campaign is entirely optional, but does offer some tips on hidden secrets, including the awesome Fulcrum Torpedo (which produces a huge explosion that tears apart nearly everything that it hits). And none of the things is a simple gimmick, everything is necessary.

EvoChron: Alliance is the full rack - it offers it all for a relatively low price, and almost every aspect is good enough to say that it's worth it. Any space-fan will enjoy flying through massive asteroid fields with missiles slamming into these rocks behind them, flying through nebula clouds without loading time and descending into atmosphere's without a single loading screen. An immensive universe, balanced gameplay... what else could you wish?

Now I haven't even described the fun multiplayer-mode, the nicely constructed AI, the contracts, the busy traderoutes, the dangerous 'Edge systems' and the customizing options... Well, too much to explain it all, but I think you get the point

Many aspects of the better space-sims have been blended into a tasty cocktail that has been called EvoChron: Alliance, making it into a title that no self-respecting space fan should miss.

Comment #1


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