Author: Brian Blackie |
Size: 2.62 Mb |
Requires: Win All |
License: Freeware |
Downloaded: 1982 Times
#1 - #2 - #3 - #4
Oh No! Those pesky Aliens are at it again. This time they have kidnapped you and placed you in a holding cell on the flying saucer. The code to open the cell door consists of four alien symbols in the correct order. If you enter the wrong code the security computer will give simple clues as to what the correct code is. These aliens think inferior humans are too stupid to work out the code and escape, while the clue system means a superior smarter alien who has forgotten the security code can work it out and open the door.
We may not have star travel and all the mod cons of alien civilization, but we humans however are smarter then these aliens think. The clue code is really quite simple. If a part of the clue symbol lights up red, it means a symbol in the right place and right color. If part of it lights up blue, it means that one of your symbols is the right color, but is in the wrong place. The clue symbol always lights red on the left and the blue on the right, so the order of the clues doesn't relate to the order you picked the codes in.
At first only the bottom line of codes will light up. Click on them with the mouse to roll through the codes until you have your first guess, then click the green button with a crop circle on it to submit your guess to the security computer. After the clues (if any) appear the second row will light up. Guess again and use the clues to work out how close you are to the correct code sequence. The green button won't respond until you have something other than white in all code slots. After all, white only indicates the row is ready for your guess, it isn't actually a code symbol.
Crack the alien door lock code and escape from a flying saucer in this mastermind-like game. Sort out the alien who kidnapped you with a golf club.
Full instructions in the game by pressing the F1 key and reading the game info
No install needed