I thought I would do an update after listening to peoples comments about the game, and their suggestions for improvement. Here is a quick rundown of the changes made:
Player rotating is now much faster (by popular demand). Its a lot less lifelike than the original slower motion but it does improve gameplay a lot.
Shooting is now much more accurate. Originally I wrote in a slightly more lifelike spread of shots when you fired. I think this made people think that aiming was flawed by the roaming camera.
Floors are better, slightly uneven and now affected by the players torch. This adds to the lighting effect and atmosphere.
When you leave a room you will appear in the next room at the opposite end.
Explosions are 20% faster and are visible for the entire time they can kill you so there is less of a chance of accidentally walking into a fading one.
Player animation improved (less camp!).
Blocked exits now appear in red like in the original versions, rather than the same electrified fences as the walls.
This is the FULL game - not a demo, not shareware, not restricted in any way. Totally Free!
A remake of the 1980 Classic Shooter Berzerk by Stern Electronics
Features from Original:
*Mazes/Rooms from both the Atari 2600 version and the more randomized arcade version (and the Vectrex version)
*The speech is there, including "Get the humanoid.Get the intruder" and "Chicken. Fight like a robot" (although remade and much improved).
*The invincible Evil Otto enters if you stay in a room more than 30 seconds.
*Up to 11 robots per room.
*Extra life at 10,000 points.
*More than 64,000 rooms.
*Hiscore table (auto saved) so you can prove to your friends how good you are.
Features new for this Remake:
*3D roaming environment
*3D animated characters.
*A unique pumping soundtrack to add to the frenzy:
*Titlescreen: extract from "russian cluster beacon" - *Main game - extract from "gun-screen contact"
*Custom made, specially crafted sound FX and voices.
*Lots of options to make the game as easy or as difficult as you like (auto saved).
*Slightly smarter robots (although you can still get them to shoot each other or walk into walls)
You need a half decent 3D graphics card
DirectX 9.0c (Dec 2005 or later)installed