Very fast paced shooter in Space
Get through 250 waves in only a few minutes. Try to shoot down as many enemies as you can in order to get a highscore. If your score is high enough, it will be sent via internet to the author's homepage
Arrows = Move
Z = Fire
X = Shield
C = Use nuke
"Self Destruct" is a short, high octane shooter (the bulk of which) was made in one day (Bank Holiday Monday the 2nd of June, 2008) for TIGSource's Procedural Generation Contest. The enemy formations and waves are randomally generated each time you play! The goal of the game is simply to survive the onslaught for 250 waves of enemies.
This is the final version (hopefully!). Thanks to Melly and Tim W. for beta testing, and Crash, CodingMantis, Derek Yu, Nenad and mechturk for reporting crash bugs! I think all the bugs should be ironned out now!