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forsaken
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Posted - 2008-03-13 11:52:28
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"COR Entertainment, LLC announces the release of Alien Arena 2008, a freeware, opensourced FPS!
This game is the followup to the critically acclaimed( http://www.linux.com/feature/119775 ) Alien Arena 2007, and features nearly all new game media, gameplay improvements, and a client that has been signifigantly upgraded for improved visual effects as well as major optimizations that greatly improve the fluidity and performance.
Alien Arena 2008 also offers a change to it's overall theme, moving towards a slightler darker, more serious tone, while still retaining a good bit of it's retro style, creating an interesting marriage between classic and modern sci-fi. This resulted in completely new player models, many new weapon models and textures, and seventeen, yes, seventeen new levels! The transformation is nothing short of remarkable.
There are major improvements in weapon effects, per-pixel lighting, texture resolution, and resource usage, as well as the addition of a cross platform server browser, FUSE. Weapons have been tweaked for better balance, and movement has been enhanced with the addition of dodging abilities. Alien Arena 2008 will run on Windows and Linux, and the OSX/Mac port will be released in one week.
To download the game, see new screenshots and videos, please visit http://red.planetarena.org today!"
Post #986
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forsaken
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Posted - 2008-10-29 12:59:26
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Version 7.20 is available
"COR Entertainment announces the latest release of it's freeware, open sourced FPS shooter, Alien Arena 2008!
Version 7.20 features a host of improvements, optimizations, and new features such as the implementation of per-pixel GLSL effects including parallax, normal and specular mapping/highliting, occlusion culling of entities, shader performance boosts, new and improved weapon/event effects, and much more. The end result is a game that not only looks great, but also runs considerably faster than previous releases.
On the gameplay aspect, a brand new reward system has been implemented, allowing players to choose from three powerups when reaching a certain achievement total. Weapons have received further balancing, powerup effects made more smooth, and various bugs have been squashed. Several brand new levels have been added, as well as player skins that improve visibility and an HUD based weapon inventory.
View the extensive changelog here - http://icculus.org/alienarena/changelogs/7.20.txt
For more information and to download the game please visit http://red.planetarena.org"
Post #1198
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Legend
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